턴룸 › Design Data Table작업 결과Localization Data
기존 기록 이전원문에 기록된 작업 내용과 당시 검증 범위를 정리한 보관 기록입니다.
Separate localization workbook registration, generated runtime assets and typed Enum API implemented. Row 1 B1 onward contains Enum names, column A contains language names, body cells contain translations. The included sample contains nine language rows.
Build passed with zero warnings/errors. Headless checks: 42 localization, 10 source creation and 82 ribbon assertions passed. Native Unity 6000.0.83f1 checks passed for Application.systemLanguage lookup, explicit language overrides, fallback, change events, generated Enum facade compilation, Resources.Load, automatic source-reimport rebuild, and restored sample values. See native logs and the preserved test probe sources. Editor probes were removed after execution.
The final English UI and four creation-menu entries were captured and inspected. Nine-language guides include the shared English capture and translated workflow instructions. Existing unrelated/shared captures have source-hash staleness after common editor changes; VerifyLocalizedDocs reports these as incomplete rather than updating hashes without recapture. No player build was run.
User workbooks and pre-existing edits were preserved. No Git commit or push was requested for this feature.
원문과 편집 이력
- 원문 SHA-256:
61344eeeef781ce180b5c0d435efb0bb5f36c6cb541eb7c6c271cd9d507c4994 - 표시 날짜는 원본 파일의 수정 시각입니다. 작업 완료 시각은 원문에 있는 값을 기준으로 확인합니다.
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