Vegetation palette

Tools / TurnRoom / Pixora Studio / Foliage

1. Choose a palette. 2. Create a canvas on your ground. 3. Enable the brush and paint in Scene view.

New palette

Choose MeadowMix, FlowerGarden or WoodlandEdge from Samples/Palettes, or create your own palette. Select a ground object with a TerrainCollider or MeshCollider, then create a canvas. Creating a canvas does not open or change an example scene.

Mix enabled entries

Palette weights express relative frequency, not guaranteed final counts. Large plants are scheduled before grass; minimum spacing, slope, valid surfaces and exclusions can reduce the result. Disable mixing and select one row to paint a single type.

Boundary and exclusions

The canvas is the editable scope. Existing patches remain untouched unless you explicitly adopt one. Rectangles and ellipses use canvas-local XZ size. For a polygon, click ground points and press Enter; unfinished polygons cannot be filled. Exclusions reserve each collider’s world XZ bounding footprint, not its exact silhouette.

Save canvas scene

Painted positions and layer references are saved in the scene. The palette stores type choices and brush settings in an Editor-only asset. Save the palette and canvas scene separately. A completed brush stroke is one Undo group; Esc rolls back the current stroke. Scene input and native keyboard routing require actual editor verification.

Rebuild canvas from palette

Rebuild replaces all vegetation owned by this canvas using the current palette. Undo restores the previous layout. Other canvases are unchanged.

Placement settings

A brush stamp adds at most512 plants; the canvas defaults to20,000 instances and permits up to100,000. Spacing or missing valid surfaces can stop filling before the density target. Added geometry increases rendering cost; these are authoring controls, not a measured runtime optimization.

Properties

Implementation, managed distribution tests and compilation are verified. Native Scene mouse/keyboard usability, save/reopen and visual documentation checks must be recorded separately; do not treat this guide as proof of those checks.

Drag: paint. Shift: erase. Alt: camera navigation. [ / ]: brush size. Esc: cancel the current stroke and stop.

Pixora Studio · Foliage